INDEX

1 Installing Chkn files
2 Uploading Meshes
. 2.1 XMF Upload
. 2.2 FBX Upload
3 Adding Meshes To Existing Products [COMING SOON]
. 3.1 Adding the mesh[COMING SOON]
. 3.2 Changing MeshID’s via notepad if in conflict with existing Materials[COMING SOON]

1 INSTALLING CHKN FILES

In create mode, select Open a Local Project

 

Locate the Chkn file in your file’s folder and open it

All Done.

2 UPLOADING MESHES

2.1 XMF UPLOAD

First please make sure your materials are activated in your settings

For this example we will derive a from a top. From your creator window, locate the .XMF button and click on it.

In your files window, locate your meshe’s XMF file and open

Now that the mesh is in, Upload the XRF files . Each Material have a defined number in the name, look at it before uploading the XRF so that you upload each with matching IDs.
Than activate two sided by thicking it. Repeat this step for every single Materials tab. [Make sure no two materials have the same XRF ID uploaded to avoid weirdness]

Lastly, for the skin. Activate “Skin Composite” and “Use Blending”

All Done. You can now upload your textures and maps.

2.2 FBX UPLOAD

Derive from a room > go to fbx import tab > click on “Load FBX”

Locate your FBX file and open

Click configure FBX

Change scale to 0.01 and make sure everything is selected than hit import

Click import changes

All done. Click “Apply changes” to view the results

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